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engine.ini. , ae cpoy:

debugwindow = 0

aee ee a:

debugwindow = 1

Bo pe p ae oy [F5], o ooc oo oco.
Boe ey cpoy o eyaax oo:

LAi_SetImmortal(pchar, true)             - eae ac a opa ey,
o e ax oepo x opa
LAi_SetImmortal(pchar, false)             - coceo, oae eccepe
GiveItem2Character(pchar, "xxx", <co>) - oy yaaoe oeco
peeo xxx, e xxx o:

blade1 - blade35    - e, ca, pap...
topor1 - topor3     - oop
toporAZ             - ayay, caa ooe eoe xoooe opye pe
pistol1 - pistol6   - coe
pistol7             - poo
cirass1 - cirass5   - pac
spyglass1 - spyglass5 - oope py
potion1             - eeoe ee
potion2             - cp
potion3             - pooe
indian11            - c pc o, aoap oopoy
apo ayee o pcax
bullet              - y
ShipyardsMap        - epe opa, oop poc ac a xo ep
MayorsRing          - opyaoe oo, oopoe poc ac a yepaop
UserersJew          - paoe ae, oop poc ac a poco
map_LSC             - apa K
gold                - ooo


pchar.ship.cannons.type  - ooe ca e opy a e opa.
oce oa a pao ooe oec co
o opy, oope ye co a ae cye.
Bo ao o 1 o 9.
9 - 48 yoe y (opoe opy)
8 - 42 yoe y.

pchar.Ship.Crew.Quantity - oeco oa aeo opa, a eee ,
pao ooe oc co - o ec
ceoc ae oa, ee eo a yoe.


Bo o eyaax oo, pao ooe oec co,
ee eo o 1 o 100:
pchar.skill.Leadership    - aope
pchar.skill.FencingLight  - eoe opye
pchar.skill.Fencing       - cpeee opye
pchar.skill.FencingHeavy  - eoe opye
pchar.skill.Pistol        - coe
pchar.skill.Fortune       - yaa
pchar.skill.Sneak         - cpoc
pchar.skill.Sailing       - aa
pchar.skill.Accuracy      - eoc
pchar.skill.Cannons       - opy
pchar.skill.Grappling     - aopa
pchar.skill.Defence       - aa
pchar.skill.Repair        - oa
pchar.skill.Commerce      - opo
pchar.rank                - a ypoe
pchar.Reputation          - aa peya
pchar.Money               - e


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